Waiting for the Beat
Waiting for the Beat to Kick in but it Never Does
Waiting for the Beat to Kick in but it Never Does
A scary but somewhat appealing scenario…
The client is led through the cryogenic chamber, where the virtual physical forms of past clients are stored. Upon arrival at the ‘Termination Room’, the client is instructed to walk through the ‘white noise’ door. Once he crosses the threshold of the door his Second Life game crashes, giving a Sabre & Mace member of staff time to change the clients password - effectively terminating the character.
August 15, 2008 at 4:02 pm | stumbled | No comment